convergentsum wrote: ↑Mon Mar 09, 2020 4:04 am
As far as I understand it, if you do a bunch of fast reps then suddenly the velocity drops, one possible explanation is that you ran out of fresh mu's. Dunno exactly how predictable mu selection is, but there's some evidence that it's vaguely in size order, isn't there? I wouldn't expect it to be random, so doing a bunch of singles with a sub-max load, I wouldn't expect to touch my largest MU until I'd seriously fatigued my smaller-but-adequate ones.
Yes, I understand it is in size order. But then you would have been getting stronger as the set progresses if you would use largest MU only once the smaller-but-adequate ones have gotten tired? I thought that you don't generally go ''up the ladder'' with recruitment only downwards?
Ok, or more precisely, I thought it's like this: on first rep with 70% you recruit mostly middle sized MU but couple of strongest ones (denoted with numbers in original example). Then on second rep middle ones aren't fatigued yet but strongest are, so you are still using middle ones but different largest ones, rep three still middle ones and yet another differrent set of largest ones. Hence cycling?
Or I am probably completely off, right?
convergentsum wrote: ↑Mon Mar 09, 2020 4:04 am
better stimulus:fatigue ratio. I might be able to get equivalent stimulus from singles@90% in today's session, but it would constrain the rest of my week more than 6s@70% does.
Okay maybe true with 90% but surely you recruit all MU at lower intensities or not?
Even then, is it really better doing 40 singles at ''whatever lowest percentage where you recruit all MU'' than 5x8 eg? In the context of one single session, not caring about the fatigue, so that which single session would be more hypertrophic.
Thank you for reply.